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The ISM Hexadome travels north for the 20th edition of MUTEK Montreal, where audiokinetic sculptor and local hero Herman Kolgen is currently developing his latest piece for the ISM Hexadome. In addition, Little Cinema presents a special screening of controversial environmental parable Mother! adapted for the immersive format of the ISM Hexadome by acclaimed film director, Darren Aronofsky.
Suzanne Ciani is undoubtedly a heroine of electronic music. Preparing for her upcoming ISM Hexadome shows in San Francisco and Montreal, we sat down with Suzanne Ciani to talk about the past, present and future.
The Institute for Sound & Music is proud to announce the US premiere of the acclaimed ISM Hexadome installation in partnership with Gray Area Festival at the historic Pier 70 location in San Francisco from July 25th through August 4th.
Brian Eno is among the prominent musicians exploring the artistic potential of immersive technologies developed primarily for the video game industry.
On one dreary and rain-soaked afternoon in March, Boston native Nick Meehan sat on two small granite steps leading into the large, ornate atrium of Berlin’s Martin Gropius Bau. He looked out into the barren, empty space that would eventually host the ISM Hexadome exhibition.
What do you get when you place Brian Eno, Thom Yorke and other artists inside a large metal structure fitted with six giant screens and over 50 speakers? An audiovisual revelation.
Die elektronische Musikkultur hatte in den vergangenen Jahren enorm mit dem Problem der Inflation zu kämpfen. Facebook-Feeds, in denen einen täglich Live- und DJ-Sets anbummsten. Boiler Rooms auch aus der hintersten australischen Club-Toilette. Die totale (meist auch von den Artists selbstgewählte) Ausleuchtung von Künstlerleben, Szenen und vermeintlichen Mythen. 14 Snapchats aus dem Taxi. Was soll da noch kommen?
The ISM Hexadome is a celebration of artistic collaboration. Created by the Berlin Institute For Sound & Music, the immersive 360° audiovisual exhibition contains six screens surrounding the audience, along with multi-channel speakers built with the help of a local digital media studio and the Center for Art And Media in Karlsruhe.